9 To Be Blunt. The second one-handed perk ultimately comes down to preference. Swift Strike increases your speed with all weapons, and To Be Blunt increases your damage with axes and maces. The secondary benefit of those perks is for governors and thus not applicable to your character. Pros.
Fine Weapon = +2 stats (can be 2 in 1 category or 1 and 1 - +2 swing cut OR +1 swing speed, +1 handling) - Once in a while you get +3 and -1. Master Weapon = +5 stats or sometimes +4. Legendary = +7 stats or +8 and -1 OR +12. Out of a couple hundred crafts, I only got +12 once, so I do think it was a bug.
To install download the mod and choose which multiplier you want, then extract the "Mount & Blade II Bannerlord" onto your Bannerlord install in the steam common folder. Or you can override the StoryMode.dll with the one provided for your chosen multiplier. Or just use the Vortex installer, that might be easier.
Installation. Just extract the ExcalibutterCraftingParts folder to your modules folder: C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules (or wherever you have Bannerlord installed). Then tick "Excalibutter Crafting Parts and Weapons" on the module list. Make sure you are loading the mod after the vanilla modules.
Originally posted by RJboxer: It is not a bug, nor does it appear to be whats mentioned above. To me it appears that it is a "chance" to make it. Kind of like "fine, Masterwork, Legendery" etc. You click on the materials, they all show green.. but if you tweak the slider ever so slightly.. that category goes red, etc.
XwYnYOI. 7ex4pt0isz.pages.dev/1447ex4pt0isz.pages.dev/3327ex4pt0isz.pages.dev/757ex4pt0isz.pages.dev/757ex4pt0isz.pages.dev/4617ex4pt0isz.pages.dev/4137ex4pt0isz.pages.dev/1867ex4pt0isz.pages.dev/350
mount and blade 2 bannerlord smithing guide